The following are known Game Genie Codes for Mortal Kombat 2 on Super Nintendo Entertainment System (SNES).
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- C2C4-47AA
Infinite continues - DF8C-CDDA
Start with 0 continues - D78C-CDDA
Start with 2 continues - D58C-CDDA
Start with 6 continues - DB8C-CDDA
Start with 8 continues - C2B1-14F7
Player 1 is invincible - DDB5-1FF7
Player 2 or computer is killed by one hit - C2B5-14F7
Player 2 or computer is invincible - DDB1-1FF7
Player 1 is killed by one hit - 622B-C7AC
Disable throws–2-player mode - 6DC7-1DAA
Infinite time - 06E1-17D4
Mileena’s Sai Throw does massive damage - 06E9-1DD7
Liu Kang’s High Fireball does massive damage - 06E2-1767
Kung Lao’s Hat Throw does massive damage - 06EF-4767
Cage’s Shadow Kick does massive damage - 06EB-17AF
Reptile’s Force Ball does massive damage - 06E0-4FA4
Shang Tsung’s Flaming Skull attack does massive damage - 06E9-17A4
Kitana’s Fan Throw does massive damage - 06EE-C4A4
Baraka’s Blade Spark does massive damage - 06E4-34DF
Rayden’s Lightning Bolt does massive damage - CBC6-3D6E + DDC6-3DAE
Always fight Kung Lao - CBC6-3D6E + DFC6-3DAE
Always fight Liu Kang - CBC6-3D6E + D4C6-3DAE
Always fight Cage - CBC6-3D6E + D7C6-3DAE
Always fight Baraka - CBC6-3D6E + D0C6-3DAE
Always fight Kitana - CBC6-3D6E + D9C6-3DAE
Always fight Mileena - CBC6-3D6E + D1C6-3DAE
Always fight Shang Tsung - CBC6-3D6E + D5C6-3DAE
Always fight Rayden - CBC6-3D6E + D6C6-3DAE
Always fight Sub-Zero - CBC6-3D6E + DBC6-3DAE
Always fight Reptile - CBC6-3D6E + DCC6-3DAE
Always fight Scorpion - CBC6-3D6E + D8C6-3DAE
Always fight Jax - CBC6-3D6E + DAC6-3DAE
Always fight Kintaro - CBC6-3D6E + D2C6-3DAE
Always fight Shao Kahn - CBC6-3D6E + D3C6-3DAE
Always fight Smoke - CBC6-3D6E + DEC6-3DAE
Always fight Noob Saibot - CBC6-3D6E + FDC6-3DAE
Always fight Jade
Note: For the remainder of the codes you cannot see the ending. (1-Player Game)
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
The following are known Game Genie Codes for Mortal Kombat on Super Nintendo Entertainment System (SNES).
- C9B2-17AF
Infinite time - D466-3D04
Each round is 199 seconds (Time counts down twice) - BF66-3DD4 + DD66-3D04
Each round is 90 seconds - 6F66-3DD4 + DD66-3D04
Each round is 80 seconds - 5F66-3DD4 + DD66-3D04
Each round is 70 seconds - 1F66-3DD4 + DD66-3D04
Each round is 60 seconds - 9F66-3DD4 + DD66-3D04
Each round is 50 seconds - 0F66-3DD4 + DD66-3D04
Each round is 40 seconds - 7F66-3DD4 + DD66-3D04
Each round is 30 seconds - 4F66-3DD4 + DD66-3D04
Each round is 20 seconds - FF66-3DD4 + DD66-3D04
Each round is 10 seconds - DD6A-47AF
Always fight in the the Courtyard - CB6A-44AF + DF6A-47DF
After 1st match, almost always fight at the Palace Gates - CB6A-44AF + D46A-47DF
After 1st match, almost always fight in the Warrior Shrine - CB6A-44AF + D76A-47DF
After 1st match, almost always fight in the Pit - CB6A-44AF + D06A-47DF
After 1st match, almost always fight in the Throne Room - CB6A-44AF + D96A-47DF
After 1st match, almost always fight in Goro’s Lair - CB6A-44AF + D16A-47DF
After 1st match, almost always fight in the bottom of The Pit, the screen says Goro’s Lair - CBBA-394F + DDBA-391F
Almost always fight Johnny Cage - CBBA-394F + DFBA-391F
Almost always fight Kano - CBBA-394F + D4BA-391F
Almost always fight Rayden - CBBA-394F + D7BA-391F
Almost always fight Liu Kang - CBBA-394F + D0BA-391F
Almost always fight Scorpion - CBBA-394F + D9BA-391F
Almost always fight Sub-Zero - CBBA-394F + D1BA-391F
Almost always fight Sonya Blade - CBBA-394F + D5BA-391F
Almost always fight Goro (Do not use Kano’s or Johnny Cage’s finishing move on Goro) - DF61-14DD
Start on Match 2 - D461-14DD
Start on Match 3 - D761-14DD
Start on Match 4 - D061-14DD
Start on Match 5 - D961-14DD
Start on Match 6 - D161-14DD
Start on Mirror Match - D561-14DD
Start on Endurance 1 match - D661-14DD
Start on Endurance 2 match - DB61-14DD
Start on Endurance 3 match - DC61-14DD
Start on match with Goro - D861-14DD
Start on match with Shang Tsung - 6DB8-3D67
Always get Flawless Victory bonus - DDBC-370F
First strike of any kind wins round - DDBF-1FA4
All strikes do minimal damage in 2-player mode (All hits equal to 1 hit point) - 41
D881-404F
Can make player 1 nearly invincible in 2-player game - 56B9-4DAD
All throws do more damage - F320-1914
Kano’s High Punch does more damage - F320-15C4
Kano’s Low Punch does more damage - 0626-1514
Kano’s High Kick does more damage - 062B-19C4
Kano’s Low Kick does more damage - 0621-1044
Kano’s Head Blow does more damage - 0629-1934
Kano’s Knee does more damage - 7A26-1944
Kano’s Crouched Kick does more damage - 5625-1134
Kano’s Uppercut does more damage - 1D27-1544
Kano’s Roundhouse Kick does more damage - 7A25-10C4
Kano’s Foot Sweep does more damage - 082C-1144
Kano’s Flying Punch does more damage - 0824-11C4
Kano’s Knife does more damage at close distance - F32C-4944
Johnny Cage’s High Punch does more damage - F32C-4514
Johnny Cage’s Low Punch does more damage - 062B-40C4
Johnny Cage’s High Kick does more damage - 042B-4134
Johnny Cage’s Low Kick does more damage - 7A2A-4144
Johnny Cage’s Head Blow does more damage - 0622-4014
Johnny Cage’s Knee does more damage - F628-4534
Johnny Cage’s Crouched Kick does more damage - 5622-41C4
Johnny Cage’s Uppercut does more damage - 1D26-4114
Johnny Cage’s Roundhouse Kick does more damage - 7A28-49C4
Johnny Cage’s Foot Sweep does more damage - 0826-4044
Johnny Cage’s Flying Punch does more damage - 9C20-41C4
Johnny Cage’s Shadow Kick does more damage - 0821-4914
Johnny Cage’s Fireball does more damage at close distance - 1129-4544
Johnny Cage’s Split Punch does more damage - F323-C034
Liu Kang’s High Punch does more damage - F323-C544
Liu Kang’s Low Punch does more damage - 0624-30C4
Liu Kang’s High Kick does more damage - 0624-3134
Liu Kang’s Low Kick does more damage - 7A28-C534
Liu Kang’s Head Blow does more damage - 062E-C914
Liu Kang’s Knee does more damage - 7A2F-3114
Liu Kang’s Crouched Kick does more damage - 562F-3044
Liu Kang’s Uppercut does more damage - 1D22-C1C4
Liu Kang’s Roundhouse Kick does more damage - 7A2D-3934
Liu Kang’s Foot Sweep does more damage - 0827-3514
Liu Kang’s Flying Punch does more damage - 9C28-C9C4
Liu Kang’s Special Flying Kick does more damage - 082A-C144
Liu Kang’s Fireball does more damage at close distance - F32F-393F
Sonya Blade’s High Punch does more damage - F324-304F
Sonya Blade’s Low Punch does more damage - 9023-C01F
Sonya Blade’s High Kick does more damage - 9F23-C1CF
Sonya Blade’s Low Kick does more damage - 7A2E-C03F
Sonya Blade’s Head Blow does more damage - 062E-C54F
Sonya Blade’s Knee does more damage - 7A2D-35CF
Sonya Blade’s Crouched Kick does more damage - 5624-311F
Sonya Blade’s Uppercut does more damage - 1122-C14F
Sonya Blade’s Roundhouse Kick does more damage - 7A2A-C53F
Sonya Blade’s Foot Sweep does more damage - 0827-313F
Sonya Blade’s Flying Punch does more damage - 5620-17A7
Sonya Blade’s Leg Grab does more damage - 0822-C13F
Sonya Blade’s Sonic Rings does more damageat close distance - 0827-313F
Sonya Blade’s Special Flying Kick does more damage - F324-C914
Rayden’s High Punch does more damage - F327-C934
Rayden’s Low Punch does more damage - 092F-C034
Rayden’s High Kick does more damage - 042F-C544
Rayden’s Low Kick does more damage - 7A29-C0C4
Rayden’s Head Blow does more damage - 0629-C134
Rayden’s Knee does more damage - F620-C114
Rayden’s Crouched Kick does more damage - 5621-C944
Rayden’s Uppercut does more damage - 9C2D-C1C4
Rayden’s Roundhouse Kick does more damage - 7A20-C044
Rayden’s Foot Sweep does more damage - 082D-C014
Rayden’s Flying Punch does more damage - 9C22-1514
Rayden’s Flying Thunderbolt does more damage - 0823-19C4
Rayden’s Lightning does more damageat close distance - F328-3934
Scorpion’s, Sub-Zero’s and Reptile’s High Punch do more damage - F32A-3044
Scorpion’s, Sub-Zero’s and Reptile’s Low Punch do more damage - 062E-39C4
Scorpion’s, Sub-Zero’s and Reptile’s High Kick do more damage - 062E-3534
Scorpion’s, Sub-Zero’s and Reptile’s Low Kick do more damage - 7A22-30C4
Scorpion’s, Sub-Zero’s and Reptile’s Head Blow do more damage - 062A-3114
Scorpion’s, Sub-Zero’s and Reptile’s Knee do more damage - F62F-41C7
Scorpion’s, Sub-Zero’s and Reptile’s Crouched Kick do more damage - 562C-35C4
Scorpion’s, Sub-Zero’s and Reptile’s Uppercut do more damage - 1D2F-4017
Scorpion’s, Sub-Zero’s and Reptile’s Roundhouse Kick do more damage - 7A2D-4147
Scorpion’s, Sub-Zero’s and Reptile’s Foot Sweep do more damage - 0823-3944
Scorpion’s, Sub-Zero’s and Reptile’s Flying Punch do more damage - 462C-3914
Sub-Zero’s and Reptile’s Deep Freeze do damage - 4525-3144
Sub-Zero’s and Reptile’s Slide do more damage - F626-31C4
Scorpion’s and Reptile’s Harpoon do more damage - 0823-3944
Scorpion’s and Reptile’s Scorpion Split do more damage
Note: With the following 6 codes, switch off the Game Genie after the round starts and then switch back on after the round ends.
Note: For the following 8 codes, switch off the Game Genie when you are supposed to be fighting Shang Tsung.
Note: For the following code, go to the Options Screen and move player 1’s handicap bar all the way to the right. Player 1 will now only take 1 hit point for each hit
Note: For the remaining codes, substitute “DD” for first 2 characters of the code to do no damage. You can also substitute “EE” for the first 2 characters to win round with one move.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.